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Old Jul 15, 2007, 05:08 AM // 05:08   #1
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Default Guild wars in vector art

I used Fireworks CS3 as the vector application. I've done vector work, but nothing guild wars related yet. 269 layers, this thing is complex to the point where my PC lags when i zoom in and out

Then I think to myself, 'of all armors available, why did I have to choose the one with such a design on it??? WHYYY' but I got through in the end

It took a month maybe, but only 5 or so hours working on it in that time range.

Any comments would be appreciated

Edit: Replaced with a cleaner version

Last edited by divinechancellor; Jul 15, 2007 at 06:04 AM // 06:04..
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Old Jul 15, 2007, 05:14 AM // 05:14   #2
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Nice...very unique style...great details
welcome to this little cozy section of guru ^^
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Old Jul 15, 2007, 05:37 AM // 05:37   #3
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pretty sweet.... coming from someone who loves vector art.
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Old Jul 15, 2007, 01:13 PM // 13:13   #4
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thats awesome, great job
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Old Jul 16, 2007, 01:52 AM // 01:52   #5
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Thanks for all the comments
I'm plan to start another one, this time of a female elementalist.
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Old Jul 16, 2007, 02:30 AM // 02:30   #6
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very nice, looks good.

but a question, whats a vector?
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Old Jul 16, 2007, 02:32 AM // 02:32   #7
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DAYYUUMMM! 269 layers?! Holy Crap! I admire that kind of skill.. (b>.>)b

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Old Jul 16, 2007, 04:35 AM // 04:35   #8
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To answer AW Lore's question,
you can think of two different type of 2d computer graphics: raster and vector.

Raster uses pixels, and achieves an image through thousands of them. However, a problem arises when trying to enlarge the image: the quality suffers.

Vectors are actually mathematical, and (so I hear) can be represented with numbers (SVG format). (Kinda like coordinate geometry... endpoints, and the line) When resizing vector images, you get 0% loss of quality.

I know my explanation is a load of bs. Here's a much better explanation:
http://en.wikipedia.org/wiki/Vector_graphics

@I Might Avenge U
Thanks
It's probably more patience than skill. Had I decided to draw backgrounds and other details, it could easily end up in the thousands of layers XD
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Old Jul 16, 2007, 04:46 AM // 04:46   #9
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Jesus....

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Old Jul 16, 2007, 05:10 PM // 17:10   #10
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Quote:
Originally Posted by divinechancellor
Vectors are [U]actually mathematical[/U
ok, you lost me there :P (well, not really :P) thanks for the explanation.
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